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Stable schizophrenia patients learn equally well as age-matched controls and better than elderly controls in two sensorimotor rotary pursuit tasks.


ABSTRACT: OBJECTIVE:To compare sensorimotor performance and learning in stable schizophrenia patients, healthy age- and sex-matched controls and elderly controls on two variations of the rotary pursuit: circle pursuit (true motor learning) and figure pursuit (motor and sequence learning). METHOD:In the circle pursuit, a target circle, rotating with increasing speed along a predictable circular path on the computer screen, must be followed by a cursor controlled by a pen on a writing tablet. In the eight-trial figure pursuit, subjects learn to draw a complex figure by pursuing the target circle that moves along an invisible trajectory between and around several goals. Tasks were administered thrice (day 1, day 2, day 7) to 30 patients with stable schizophrenia (S), 30 healthy age- and sex-matched controls (C), and 30 elderly participants (>65?years; E) and recorded with a digitizing tablet and pressure-sensitive pen. The outcome measure accuracy (% of time that cursor is within the target) was used to assess performance. RESULTS:We observed significant group differences in accuracy, both in circle and figure pursuit tasks (E?

SUBMITTER: De Picker LJ 

PROVIDER: S-EPMC4241745 | biostudies-literature | 2014

REPOSITORIES: biostudies-literature

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Stable schizophrenia patients learn equally well as age-matched controls and better than elderly controls in two sensorimotor rotary pursuit tasks.

De Picker Livia J LJ   Cornelis Claudia C   Hulstijn Wouter W   Dumont Glenn G   Fransen Erik E   Timmers Maarten M   Janssens Luc L   Morrens Manuel M   Sabbe Bernard G C BG  

Frontiers in psychiatry 20141124


<h4>Objective</h4>To compare sensorimotor performance and learning in stable schizophrenia patients, healthy age- and sex-matched controls and elderly controls on two variations of the rotary pursuit: circle pursuit (true motor learning) and figure pursuit (motor and sequence learning).<h4>Method</h4>In the circle pursuit, a target circle, rotating with increasing speed along a predictable circular path on the computer screen, must be followed by a cursor controlled by a pen on a writing tablet.  ...[more]

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