Ordering structured populations in multiplayer cooperation games.
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ABSTRACT: Spatial structure greatly affects the evolution of cooperation. While in two-player games the condition for cooperation to evolve depends on a single structure coefficient, in multiplayer games the condition might depend on several structure coefficients, making it difficult to compare different population structures. We propose a solution to this issue by introducing two simple ways of ordering population structures: the containment order and the volume order. If population structure S1 is greater than population structure S1 in the containment or the volume order, then S1 can be considered a stronger promoter of cooperation. We provide conditions for establishing the containment order, give general results on the volume order, and illustrate our theory by comparing different models of sp
SUBMITTER: Pena J
PROVIDER: S-EPMC4759793 | biostudies-literature | 2016 Jan
REPOSITORIES: biostudies-literature
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