Ontology highlight
ABSTRACT:
SUBMITTER: Layland EK
PROVIDER: S-EPMC6078435 | biostudies-literature | 2018
REPOSITORIES: biostudies-literature
Layland Eric K EK Stone Garrett A GA Mueller J Tom JT Hodge Camilla J CJ
Leisure sciences 20180518 4
In augmented reality, video games and the physical world converge as individuals participate in digital leisure overlaid on physical spaces. In Pokémon Go, game play in the physical world is impacted by constraints that limit access and play of marginalized groups. Global popularity of Pokémon Go created an opportunity to explore experiences of marginalized groups participating in augmented reality game play. Grey literature surrounding Pokémon Go is rich with accounts of constraints experienced ...[more]