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Pilot randomized controlled trial of an online intervention for problem gamblers.


ABSTRACT: Introduction:This pilot randomized controlled trial sought to evaluate whether an online intervention for problem gambling could lead to improved gambling outcomes compared to a no intervention control. Participants were recruited through a crowdsourcing platform. Methods:Participants were recruited to complete an online survey about their gambling through the Mechanical Turk platform. Those who scored 5 or more on the Problem Gambling Severity Index and were thinking about quitting or reducing their gambling were invited to complete 6-week and 6-month follow-ups. Each potential participant who agreed was sent a unique password. Participants who used their password to log onto the study portal were randomized to either access an online intervention for gambling or to a no intervention control. Results:A total of 321 participants were recruited, of which 87% and 88% were followed-up at 6?weeks and 6?months, respectively. Outcome analyses revealed that, while there were reductions in gambling from baseline to follow-ups, there was no significant observable impact of the online gambling intervention, as compared to a no intervention control condition. Conclusions:While the current trial observed no impact of the intervention, replication is merited with a larger sample size, and with participants who are not recruited through a crowdsourcing platform.Trial registration: ClinicalTrials.govNCT03124589.

SUBMITTER: Cunningham JA 

PROVIDER: S-EPMC6542746 | biostudies-literature | 2019 Jun

REPOSITORIES: biostudies-literature

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Pilot randomized controlled trial of an online intervention for problem gamblers.

Cunningham John A JA   Godinho Alexandra A   Hodgins David C DC  

Addictive behaviors reports 20190306


<h4>Introduction</h4>This pilot randomized controlled trial sought to evaluate whether an online intervention for problem gambling could lead to improved gambling outcomes compared to a no intervention control. Participants were recruited through a crowdsourcing platform.<h4>Methods</h4>Participants were recruited to complete an online survey about their gambling through the Mechanical Turk platform. Those who scored 5 or more on the Problem Gambling Severity Index and were thinking about quitti  ...[more]

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