Project description:The purposes of this study were to (i) develop a field-goal shooting performance analysis template and (ii) explore the impact of each identified variable upon the likely outcome of a field-goal attempt using binary logistic regression modelling in elite men's wheelchair basketball. First, a field-goal shooting performance analysis template was developed that included 71 Action Variables (AV) grouped within 22 Categorical Predictor Variables (CPV) representing offensive, defensive and game context variables. Second, footage of all 5,105 field-goal attempts from 12 teams during the men's 2016 Rio De Janeiro Paralympic Games wheelchair basketball competition were analysed using the template. Pearson's chi-square analyses found that 18 of the CPV were significantly associated with field-goal attempt outcome (p < 0.05), with seven of them reaching moderate association (Cramer's V: 0.1-0.3). Third, using 70% of the dataset (3,574 field-goal attempts), binary logistic regression analyses identified that five offensive variables (classification category of the player, the action leading up to the field-goal attempt, the time left on the clock, the location of the shot, and the movement of the player), two defensive variables (the pressure being exerted by the defence, and the number of defenders within a 1-meter radius) and 1 context variable (the finishing position of the team in the competition) affected the probability of a successful field-goal attempt. The quality of the developed model was determined acceptable (greater than 65%), producing an area under the curve value of 68.5% when the model was run against the remaining 30% of the dataset (1,531 field-goal attempts). The development of the model from such a large sample of objective data is unique. As such it offers robust empirical evidence to enable coaches, performance analysts and players to move beyond anecdote, in order to appreciate the potential effect of various and varying offensive, defensive and contextual variables on field-goal success.
Project description:The study aim was to assess the reliability to active trunk movements measurement in four sitting positions in wheelchair basketball players and to check their trunk movements in these positions. Eighteen volunteer wheelchair basketball athletes, with a minimum of five years' training experience, were asked to perform the maximum range of active trunk movement in three planes in four sitting positions (in a sports wheelchair with straps, without straps, on a table with feet on the floor, on a table without foot support). The range of movement was measured by the Kinect for Windows V2 sensor twice (with one-week interval). To assess the reliability, different statistical methods were used for each movement: significance of differences between the results (p-value), interclass correlation coefficient (ICC) and minimal detectable change (MDC). The limits of agreement analysis (LOA) were calculated. Differences between trunk movements in four positions were checked by the MANOVA (Wilk's Lambda and ETA2 were calculated if data were normally distributed). The significance level was set at α < .05. Friedman ANOVA and non-parametric Wilcoxon test with the Bonferroni correction were applied when data were not normally distributed. The significance level after Bonferroni correction was set at α < .013 (α = p/k, where p = .05, k-number of positions = 4). The measurement of active trunk movement in each plane was reliable (p > .05, no differences between the results, "very good"ICC, between .96-.99). In the position with straps, the trunk movement was significantly bigger than in other positions (p < .05), except for the position without straps (p > .05). The Kinect for Windows V2 sensor measured active trunk movement in a reliable manner and it can be recommended as a reliable tool for measuring trunk function. Utilizing straps by wheelchair basketball players increases their trunk movement.
Project description:ObjectiveTo investigate the influence of physical and mental fatigue of different intensities (mild, moderate or severe) on basketball shooting accuracy, with the aim of informing more effective training protocols and competition strategies.MethodsLiterature searches were conducted on Web of Science, PubMed, and EBSCO databases up to 25 June 2024. Inclusion and exclusion criteria were specified, and data extraction sheets were prepared. Study quality was assessed by using the Cochrane Risk of Bias Tool in Review Manager 5.4, and Stata18.0 software was used for heterogeneity analysis, subgroup analysis, forest plots, stratification analysis, and bias assessment.ResultsModerate physical fatigue affected two-point shooting accuracy (P < 0.01),severe physical fatigue affected both two-point (P = 0.02) and three-point shooting accuracy (p < 0.01),with severe physical fatigue showing a greater detrimental impact on three-point shooting accuracy, while two-point shooting accuracy may vary under specific conditions. Additionally, adolescent athletes were less affected by severe physical fatigue compared to adult athletes or those with longer training experience. Moderate mental fatigue also significantly reduced free-throw accuracy (p < 0.01).ConclusionThe shooting accuracy of basketball players was significantly affected by moderate and severe physical fatigue. Severe physical fatigue notably adversely affected the accuracy of three-point shooting relative to moderate fatigue; Additionally, moderate mental fatigue significantly reduced free-throw accuracy, which may be attributed to a decline in cognitive executive functions, highlighting the importance of fatigue management in sports training.Systematic review registrationhttps://www.crd.york.ac.uk/prospero/#myprospero, identifier CRD42024539553.
Project description:BackgroundVisual attention is very important in basketball shooting, which is a prerequisite for forming good muscle proprioception and improving the shooting rate. The ability of visual instant searching information in the process of free throw plays an important role in the mobilization of free throw percentage. The aim of this study is to explore the fixation characteristics of athletes at different levels in the process of free throw shooting and to provide scientific basis for improving the free throw training of basketball players.MethodsA total of 20 expert basketball players, 20 general basketball players and 20 novice basketball players participated in the experiment. Participants in the three groups wore eye tracker to make free throws, and analyzed the difference of visual attention among the three groups.ResultsThe expert group had fewer number of fixations on the front, bottom, top-right, and top-right areas of the basket than the general and novice groups. The expert group also had smaller saccadic amplitudes than the other two groups. In terms of fixation duration, the expert group had longer fixation duration on the front and top areas of the basket than the other two groups, while in the top-right and bottom-right areas, the expert group had shorter fixation durations. The pupil dilation of the expert group was larger than that of the other two groups.ConclusionDuring the free throw process, the expert group had a clear attentional focus, concentrated fixation points, efficient information search, and precise processing. Profound basketball knowledge, proficient skills, and accumulated experience are the foundation of visual efficient search and precise processing during free throw attempts, and they are also the prerequisite for ensuring a high free throw shooting percentage.
Project description:ObjectivesThe aim of this study was to identify, describe and synthesize the skill tests used in wheelchair basketball.MethodA systematic review was carried out in the databases: PubMed/Medline, ScienceDirect, Scopus, Web of science and Google Scholar from inception to January 2021 with up to date in January 2022. the eligibility criteria used were Inclusion: (i) evaluation of wheelchair basketball athletes; (ii) using skill tests (defined as agility, speed, ball maneuverability, slalom, etc.) and (iii) papers needed to be written in English and published in peer-reviewed journals. Exclusion: (i) papers with poor description of the test methodology, (ii) participants not classified as wheelchair basketball athletes (less than one year of practice) and (iii) Participants were not people without disabilities.ResultsOur main findings were: a) the most explored skills were pass and speed, and the most frequent test was the pass tests and sprint tests, b) Strong associations were found between sports classes and performance in field tests, c) The most used tests for each skill were: pass = pass accuracy and maximum pass; speed = 20m sprint test with and without the ball; agility = slalom test; dribbling = obstacle dribbling tests and throw = free throw and spot shot.ConclusionThe most explored skills were passing and speed, and to evaluate these skills we highlight the two-handed chest pass test, 20m sprint test with ball and the WMP test. The use of specific tests can facilitate the creation of reference standards and possible comparison of athletes and, thus, enable better training conditions, aiming to meet the specific demands of each athlete and team.
Project description:This study investigated the impact of basketball-induced fatigue on 3-point jump shooting accuracy, the ball's entry angle (EA) into the hoop, shot release time (RT), their relationship with player positions in high-level basketball, and the correlation between cardiorespiratory fitness markers and potential shooting performance changes. Guards (n = 13), forwards (n = 13), and centers (n = 12) underwent physiological assessments. Sequentially, they performed 15 jump shots (PRE), a basketball exercise simulation (BEST) involving 24 × 30 s circuit activities, and a repeated shooting test (POST). The study design was double-blind. The results revealed significant differences (p ≤ 0.05) in RT, EA, and successful shots (SSs) between PRE and POST in each group. The percentage changes from PRE to POST conditions across guards, forwards, and centers were for RT: 25.34% [95%CI: 1.7-48.98], 19.73% [95%CI: -1.9-41.36], 14.95% [95%CI: -5.23-35.13]; for EA: -3.89% [95%CI: -14.82-7.04], -3.13% [95%CI: -12.9-6.64], -3.47% [95%CI: -14.19-7.25]; and for SS: -14.42% [95%CI: -36.5-7.66], -16.76% [95%CI: -40.81-7.29], -19.44% [95%CI: -46.7-7.82], respectively. Post-test differences (p ≤ 0.05) highlighted greater fatigue impact on RT, EA, and SS from guards to centers. Additionally, significant correlations (p ≤ 0.05) were found between the ventilatory threshold, mean HR during BEST, and changes in RT, EA, and SS. This study highlights the substantial impact of basketball-induced fatigue on 3-point shooting parameters across player positions and the interplay with cardiorespiratory factors post-fatigue. Tailored training, considering heart rate, is crucial to optimizing shooting performance.
Project description:ImportanceThere is limited research investigating injury and illness among professional basketball players during their rookie season. By improving the understanding of injury incidence and risk specific to rookie players, sports medicine clinicians may be able to further individualize injury mitigation programs that address the unique needs of rookie players.ObjectiveTo compare incidence and rate ratio (RR) of injury and illness among professional National Basketball Association (NBA) players in their rookie season with veteran players and to explore the association of sustaining an injury rookie season with career longevity.Design, setting, and participantsThis retrospective cohort study used an online data repository and extracted publicly available data about NBA players between the 2007 and 2008 season to the 2018 and 2019 season. Available data for initial injury and all subsequent injuries were extracted during this time frame.ExposuresInjury and illness based on injury status during the rookie season of professional NBA players.Main outcomes and measuresInjury and illness incidence and RR. Association of injury during the rookie season with career longevity was assessed via Poisson regressions.ResultsOf the 12 basketball seasons analyzed, 904 NBA players were included (mean [SD] age, 24.6 [3.9] years; body mass index, 24.8 [1.8]). The injury and illness incidence for rookie players was 14.28 per 1000 athlete game exposures (AGEs). Among all body regions, ankle injuries had the greatest injury incidence among players injured during their rookie season (3.17 [95% CI, 3.15-3.19] per 1000 AGEs). Rookie athletes demonstrated higher RR compared with veterans across multiple regions of the body (ankle: 1.32; 95% CI, 1.12 to 1.52; foot/toe: 1.29; 95% CI, 0.97 to 1.61; shoulder/arm/elbow: 1.43; 95% CI, 1.10 to 1.77; head/neck: 1.21; 95% CI, 0.61 to 1.81; concussions: 2.39; 95% CI, 1.89 to 2.90; illness: 1.14; 95% CI, 0.87 to 1.40), and demonstrated a higher rate of initial injuries compared with veteran players (1.41; 95% CI, 1.29 to 1.53). Players who sustained an injury rookie season demonstrated an unadjusted decrease in total seasons played (-0.4 [95% CI, -0.5 to -0.3] log years; P < .001), but this decrease was not observed within adjusted analysis (0.1 [95% CI, -0.1 to 0.2] log years; P = .36).Conclusions and relevanceIn this study, rookie athletes demonstrated the highest injury incidence at the ankle and increased RR across multiple regions. These findings may reflect differences in preseason conditioning or load variables impacting rookie athletes and warrant further investigation. Future research is needed to determine the association of cumulative injury burden vs a singular injury event on career longevity.
Project description:PURPOSE:This study aimed to investigate the effects of leucine-enriched essential amino acid (LEAA) supplementation on muscle fatigue and the level of inflammatory cytokines in wheelchair basketball players after a basketball game and interval training. METHODS:Of the ten recruited wheelchair basketball players (aged 34.5±8.9 years; lean body mass of 34.3±10.0 kg) who had spinal cord injury (SCI) and had undergone amputation, nine participated in the final test. These nine athletes received LEAA supplements (3 times 4.0 g/day) or placebo treatment in a double-blind, randomized, crossover study. We measured variables related to muscular fatigue and inflammatory response before the intense exercise and 4 days after recovery. RESULTS:The significant effect of LEAA supplementation was inhibition of circulating IL-6 levels in the LEAA-treated group compared with the placebo group (P < .05). However, no changes were observed in the TNF-? and creatinine kinase levels. Moreover, analysis of variance analysis showed no significant difference in the relative values of muscle soreness. However, the effect size analysis with Cohen's d reported a significant improvement in the relative values of whole body and back muscle soreness. CONCLUSION:Our results revealed that LEAA supplementation before and after intense exercise could help reduce muscle soreness and IL-6 levels in wheelchair basketball players.
Project description:The purpose of the current study was to assess the inter-trial reliability and construct validity (talented juniors vs. international adult players) of four wheelchair tennis field tests using inertial measurement units (IMUs). Twenty-one elite wheelchair tennis players completed four tests, which evaluate the sprinting and manoeuvrability abilities in wheelchair tennis. During all tests 3 IMUs were attached to both wheels and the frame of the athlete's wheelchair. The IMUs enabled analysis of individual test dynamic characteristics, i.e. the linear/rotational velocity and acceleration data, as well as detected pushes. All tests showed high ICCs (0.95-0.99) for the inter-trial reliability for the IMU-based end times and also the construct validity was good, i.e. talented juniors could be discriminated from international adults. Also, velocities and accelerations during the tests could be consistently visualized, meaning that differences in test performance among participants could be designated. Within the experimental context, the field tests could be regarded as reliable and valid. With the use of IMUs it is possible to verify more detailed performance characteristics, visualize the test execution, as well as differentiate between a talented junior and international adult group and within individuals over time.
Project description:In adaptive sports (also known as Para sports, disability sports, or Paralympic sports), athletes are assigned to classes that indicate their functional potential, regardless of talent, training, or experience. The aim of the present study among wheelchair basketball athletes (n = 141) was to explore the role of functional classification as a potential stressor. Specifically, we looked into the anecdotal relationship between classification and athletes’ concern about “performing in accordance with one’s class.” Based on a serial mediation research model, we examined the links between functional classification and three outcome variables (i.e., cognitive worry, somatic arousal, and game performance) through the mediator variables of perceived competitive demands and sport-specific self-efficacy. Unexpectedly, we did not find any evidence of a classification effect on either the mediator variables or competitive anxiety. However, we did find positive correlations between functional classification and athletes’ contribution to their team’s score, which align with research supporting the proportionality and the validity of the functional classification system. Moreover, regardless of classification, mediation analyses revealed an indirect link between perceived competitive demands and cognitive worry through sport-specific self-efficacy. These findings suggest that, regardless of classification, athletes’ self-efficacy may be increased by managing their appraisals of competitive demands and that their cognitive worries may be reduced by self-efficacy interventions.