Ontology highlight
ABSTRACT: Background
Slow-paced breathing has been shown to be positively associated with psychological and physiological health. In practice, however, there is little long-term engagement with breathing training, as shown by the usage statistics of breathing training apps. New research suggests that gameful smartphone-delivered breathing training may address this challenge.Objective
This study assesses the impact of breathing training, guided by a gameful visualization, on perceived experiential and instrumental values and the intention to engage in such training.Methods
A between-subject online experiment with 170 participants was conducted, and one-way multiple analysis of variance and two-tailed t test analyses were used to test for any difference in intrinsic experientia
SUBMITTER: Lukic YX
PROVIDER: S-EPMC8479602 | biostudies-literature | 2021 Sep
REPOSITORIES: biostudies-literature